
Published By Collins Crime Club
We are back in St Mary Mead with Miss Marple for this set of thirteen short stories. The first six are set in Miss Marple's living room as she entertains guests on a Tuesday night. The group, made up of Miss Marple's nephew, Raymond, and an artist called Joyce are also joined by the standard characters no Christie story would be complete without: A solicitor, a clergyman and Sir Henry Clithering, formally of Scotland Yard. I always wonder how Miss Marple meets all these people!
As they sit around the fire, Miss Marple knits away, and the group decide to tell stories about mysteries or puzzles they have experienced and the others have to try and solve them. Of course, Miss Marple beats everyone hands down with her knowledge of human behaviour. The next six stories are set at the Bantry's house, where the game is played once again and Miss Marple astounds everyone by solving a number of strange occurrences. The final story is about an apparent suicide which happens locally and Miss Marple helps to solve.
I am not normally a fan of Christie's short stories, often they are too obvious and feel rushed. These are much, much better and several of them are very well crafted, especially "The Blood Stained Pavement". Several of the stories almost appear to be trail runs of plot mechanisms, as motives and methods reappear in some of her later, better known novels.
Christie stories are never very realistic, and you know in the real world they don't stand up to any sort of plausibility test, but it really doesn't seem to matter, they are charming, and the social interactions of the time are very well observed, and there is nothing better than a good puzzle.